The global brain computer interface market size was $1505.06 million in 2021 and is expected to reach $5340.38 million by 2030 with a CAGR of 15.11% during the forecast period 2021-2030. North America dominates the industry share, followed by Europe.
A Brain computer Interface is a communication and control system in which the thoughts of the human mind are translated into real-world interactions without using the common neural pathways and muscles. It allows humans to control machines directly without their physical limitations. The main aim of BCI is to restore or replace the various useful functions to people who are disabled by neuromuscular disorders like amyotrophic lateral sclerosis, stroke, cerebral palsy, or spinal cord injury. The World Health Organization (WHO), have announced that 700 million mental and neurological disorders (MNDs) cases are reported each year, accounting for 13% of the global illness burden. 150 million people suffer from depression, 25 million have schizophrenia, 38 million have epilepsy, and 90 million suffer from a substance misuse disorder.
Procedure: BCIs work in three steps: They gather brain signals, interpret them, and then send commands to a linked machine based on their signals. Non-invasive (Wearables) BCI sensors are placed on the scalp, whereas Invasive BCI requires surgery to implant electrodes under the scalp for communicating brain signals.
Benefits:
Converts previously passive devices into 'smart' and active ones. (for example, prosthetics)
Enables communication using Sensorimotor rhythms (SMRs).
Restoration of motor control in paralyzed patients.
Environmental control. (e.g., controlling room temperature, light, power beds, TV, etc.)
Telepresence in the military can detect any suspicious activity and help combat it.
Video-Game based BCI increases user engagement & control in the game using brain signals.
Prevent accidents by using a BCI-enabled Car.
Train motor/cognitive abilities of old age people to prevent the aging effects.
Neurorehabilitation using BCI systems serves as therapeutic tools to help people whose neuromuscular function has been impaired by trauma or disease to relearn useful motor function.
Types: Depending upon the device's location, there are different techniques to measure brain signals.
Non-invasive BCIs (wearables): The sensors are placed on the scalp (on the head) to measure the electrical potentials produced by the brain. These Flexible devices can capture only "weaker" human brain signals because of the obstruction of the skull.
Partially invasive BCIs: The electrodes are attached to the brain's exposed surface (partially inside). Electrodes monitor electrical activity from the cerebral cortex in ECoG Electrocorticography.
Invasive: Micro-electrodes are inserted directly into the cortex (within the brain) and are used to measure the activity of a single neuron. Intracranial EEG is regarded as the gold standard for localizing where exactly in the brain seizures start as it is more specific than a non-invasive EEG.
Various non-invasive procedures for studying the brain, includes:
EEG (Electroencephalography): is a technique for measuring electrical activity in the brain from the scalp surface. The electrical current created by the brain is picked up by electrodes placed on the scalp. EEG is the most commonly used because of the cost and hardware portability.
MEG (Magnetoencephalography): MEG measures the magnetic field produced by brain currents and has a higher spatial resolution than EEG.
PET (Positron Emission Tomography): It is a nuclear imaging technique used in medicine to study several processes in the body, including blood flow, metabolism, and neurotransmitters.
fMRI (functional magnetic resonance imaging): In this, minute variations in blood flow caused by brain activity are measured. It is a radiation-free technology that is simple to use and has an excellent spatial and temporal resolution.
fNIRS (Functional near-infrared spectroscopy): It uses NIRS (near-infrared spectroscopy) for functional neuro-imaging. The hemodynamic responses associated with neuron behaviour quantify brain activity using fNIRS.
Cost: There is wide range of products in BCI. Low-cost EEG costs below $350 for 24 electrodes. According to research published in NCBI, invasive BCIs have a high initial cost and the cost of ongoing technical assistance. Although non-invasive BCI devices have low upfront costs (e.g., $5,000-$10,000), they require continuing technical assistance.
Market Dynamics
Drivers (Technological Advancements, Research and Development, Rising demand for biocompatible materials, Rising Neurological Disorders, A boom in gaming industries and trend of miniaturization of components).
Key factors that promote the growth of the industry are:
Technological Advancements: Innovations in computational and sensor technology. Computational sensors are responsible for translating the physical world into signals. It also modifies the data to remove unnecessary data and extract basic features. Before the data enters the processor, this is frequently done in parallel and in real-time. Visual, auditory, mechanical (tactile), chemical, magnetic, and other sensing applications are all covered by computational sensors.
Research and Development: Persistent research undertaken to develop treatments for fatal conditions such as sleep disorders and cerebrovascular diseases, brain disorders and injuries is another factor that is likely to propel and augment the growth of the market.
Rising demand for biocompatible materials: Brain-computer interface is linked to the high demand for biocompatible materials. Biocompatibility is important because a medical device (or component materials) should be harmless for patients. It should not be toxic or harmful and should also not cause an immunological response.
Rising Neurological Disorders: Increasing prevalence of neuroprosthetic conditions and neurodegenerative disorders like Alzheimer's, epilepsy and Parkinson's disease. Findings from the Parkinson's Foundation and the World Health Organization embarks that more than 10 million individuals have Parkinson's disease, 44 million have Alzheimer's disease, and roughly 55 million have dementia, with more than 60% living in low- and middle-income countries.
A boom in gaming industries: Implementation of BCI technologies in gaming is a crucial factor accelerating the brain computer interface market report. According to a new Accenture analysis, the global gaming business has grown by 500 million new competitors in the previous three years, and its value currently exceeds €250 billion.
The miniaturization of components: The trend is to manufacture even-smaller mechanical, optical and electronic products and devices. Examples include the miniaturization of mobile phones, computers and vehicle engine downsizing.
Restraints (Shortage of Skilled Labours and Ethical Issues)
Shortage of Skilled Labours: The paucity of skilled technicians to handle these complex devices is a factor hindering the growth of this market. In Gartner Inc.'s Report ( Emerging Technology Roadmap for Large Enterprises, 2020), 64% of IT executives see skill shortages as the most significant impediment to emerging technology adoption, up from only 4% in 2020.
Ethical Issues: The rise in the ethical issues arising due to the implementation of BCI technologies includes personhood, stigma, autonomy, privacy, research ethics, safety, responsibility, and justice.
Opportunities
Virtual Reality: Virtual Gaming provides immense opportunities for mind-controlled gadgets and headsets. BCI enabled video games are opening new opportunities. With the advancement of machine learning, artificial intelligence tools and the increasing capacity of computer processors, these businesses' neurotechnologies may not be far off. The continuous augmentation in the number of mobile gamers has also created a positive impact on the demand for AR games, VR games, and cloud gaming. Virtual Reality will reach 25% (70.2 million) of internet users in the United States by 2023, according to ARtillery Intelligence and Tech Republic (2020), and 91% of businesses are either using or planning to use VR or AR technology.
Smart Home Control- BCI devices are apt for controlling smart home applications because of their high stability and accuracy. P300-based technology is used in home management systems to help with operations, including closing and opening doors, turning the lights off and on, managing TV and audio systems, and operating security video cameras.
Financial Support- Government bodies and research institutes along with various clinical trials have offered their help in the form of investments, grants, and funds, which have boosted and augmented the research activities to increase the usage of the brain-computer interface. Policymakers play a key role in supporting new therapies by incentivizing brain research and medicine development. For the Next-Generation Nonsurgical Neuro-technology (N3) initiative, the US Defense Advanced Research Projects Agency (DARPA) has awarded Funds by funding it to 6 organizations (like $9.8 million to Rice University researchers). The brain-computer interface investment initiative aims to create non-invasive or minimally invasive neural interfaces that will connect war fighters' brains to computers, allowing for quick, effective, and intuitive interaction with military equipment.
Rising Old Age Population: Old age people are more prone to sleep disorders and neurological diseases, which will drive the industry growth. The population aged 65 and above will quadruple in 30 years, according to World Population Aging 2019. Simultaneously, the number of people aged 80 and above will grow and will be triple than the present number.
The industry has been broadly subdivided based on By Component, By Type, By Application, By End-user and By Region.
By Component
Hardware
Software
By Type
Non-Invasive (wearable) Brain-Computer Interface
Partial Invasive Brain-Computer Interface
Invasive Brain-Computer Interface
Others (EEG Based on BCI & MEG as well as MRI)
By Application
Healthcare
Disabilities Restoration
Brain Function Repair
Smart Home Control
Communication & Control
Entertainment & Gaming
By End-users
Manufacturing
Military
Medical
Others (Gaming and Communication)
By Region
North America
Europe
The middle East and Africa
Latin America
Asia Pacific
By Component, the Hardware sector dominates the market due to the digital industry's increased usage of BCI-related gear and sensors. Most healthcare organizations have begun to embrace this technology to align and integrate all healthcare procedures, such as increasing medical staff productivity and patient inspection and operation. This factor will propel the market forward. However, the software category is predicted to grow the most in the next years, thanks to an increase in the end-user use of BCI software, ensuring that BCI software and platforms perform properly.
By Type, the Non-invasive category dominated the brain computer interface market share due to the rise in acceptance of non-invasive brain computer interface systems, which are used to control robotic arms that are advantageous for paralyzed persons in the healthcare business, which is directly related to the segment's growth. However, because of its direct implantation in the brain and greatest quality signals, the invasive segment is predicted to increase the most in the coming years. Paralyzed people can utilize these devices to help them function. Invasive BCIs are also utilized in order to restore eyesight by linking the brain to the external cameras and limb function by utilizing brain-controlled robotic legs and arms.
By Application, the Healthcare segment dominates the industry because of its wide application in the treatment of sleep disorders, neurological diseases, paralyzed patients, and neuroscience research. Furthermore, various technical advancements and an increase in the number of activities by important market participants are boosting the segments growth. Due to its applicability in assisting impaired patients, the medical end-use category accounted for the largest share in terms of end users. Patients with disorders including epilepsy, paralysis, Parkinsonism, and Alzheimer's can use BCI technology to help them move around & do activities independently, such as using and operating wheelchair, prostheses, and other devices. According to the Hollywood Reporter, in March 2020, the United States saw a 45% increase in video game usage, with spending reaching USD 1.6 billion across hardware, software, and accessories.
By Region, North America is projected to lead the industry due to substantial R&D investments & many clinical trials on brain devices undertaken in this area. Furthermore, the continuous increase in the prevalence of neurological diseases like Parkinson's, Alzheimer's, and Huntington's disease, is likely to drive industry growth. Further, the growing demand for immersive gaming is projected to spur the Development of technologies such as augmented brain-computer interfaces, which will help accelerate BCI adoption in this region. Over the projected period, the Asia Pacific market is expected to grow at the fastest rate. In this region, the market for BCIs is likely to be fueled by significant untapped prospects, increased patient awareness and rising healthcare expenditure. The foreign investors have been drawn to this profitable industry by low-cost production sites and favorable taxation policies in these countries. Many unique goods have been launched as a result of extensive R&D.
Report Attribute
Details
Forecast Period
2021 - 2030
Market size value in 2021
USD 1505.06 Million
Revenue forecast in 2030
USD 5340.38 Million
Growth rate
CAGR of 15.11%
The base year for estimation
2021
Historical data
2015 – 2021
Unit
USD Million, CAGR (2021 - 2030)
Segmentation
By Component, By Type, By Application, By End-user and By Region.
Hardware and Software
Invasive brain-computer interface, Partially Invasive brain computer interface, Non-Invasive (wearable) brain computer interface and
Others
Healthcare, Disabilities Restoration, Brain Function Repair, Smart Home Control, Communication & Control and Entertainment & Gaming
By End-user
Medicine, Military, Manufacturing and Others
North America, Europe, Asia-Pacific, Latin America the Middle-East and Africa.
Country Scope
US, Mexico, Canada, Germany, UK, France, China, Japan, India etc.
The report depicts the competitive landscape analysis, which elucidates the most promising players operating in a global industry. The comparison is based on value chain optimization, initiatives, company overview, R&D investment, investments made by key venture capitalists, production analysis, overall revenue generation, share financials, global presence, production capacity, production sites and facilities, industry potential, and other variables in the day-to-day business.
Key organizations currently dominating the market are:
Advanced Brain Monitoring, Inc.
Cadwell Industries, Inc.
Cortech Solutions, Inc.
Emotiv
G.Tec Medical Engineering Gmbh
Integra Lifesciences
Natus Medical Incorporated
Neurosky
Nihon Kohden Corporation
Openbci
Recent Development:
June 30th ,2022 With the assistance of remote-controlled robotic arms with the brain, an individual fed himself for the first time in the last 30 years. Researchers of John Hopkins University designed BCI to conduct a multi-step action that non-disabled individuals like us perform on a daily basis.
As per the news on June 29th, 2022 Pittsburgh’s Rehab Neural Engineering Labs and Blackrock Neurotech are working together closely on the first ever portable Brain Computer Interface which will allow the patients to participate in the research trials from the comfort of their homes. Blackrock will successfully submit MoveAgain its first commercial Brain Computer Interface device to FDA this year whereas it plans to launch it early next year.
On May 2022, the first patient in the US clinical trial, COMMAND, for patients having severe paralysis, was enrolled at the Mount Sinai Hospital in New York, according to Synchron, an endovascular brain-computer interface business. The FDA has granted the first investigational device exemption (IDE) to a company evaluating a permanently implanted BCI. Previous FDA-approved BCI human clinical trials took place in short-term test environments. The NIH-funded early feasibility study (EFS) will primarily test the safety and begin to investigate quantitative efficacy measures of Synchron's StentrodeTM in patients having severe paralysis to allow the patients to control the digital devices without using their hands.
On March 16th, 2022 NexStem which is a Robotics startup based in California announced the launch of its BCI headset in the regions of US, APAC and Europe. The headset can be readily controlled by the thoughts of the user. The launch comes after the company has received funding from companies like InfoEdge based out in India and BITS Spark. This NexStem headset which is absolutely Non-invasive possesses 15 pin dry EEG Electrodes and 16 channel EEG sensors that will first capture and then deliver EEG Signals which are absolutely accurate.
On January 2022, Shanda Group and Sequoia Capital contributed $15.2 million in pre-Series A funding to NeuroXess, a Chinese BCI firm. The company's BCI device could enable surgeons to more precisely locate target areas in the brain during surgery and allow paralyzed patients to perform everyday functions like feeding and walking with robotic arms or exoskeletons. NeuroXess has developed a minimally invasive implant that detects brain activity by placing a flexible electrode as thin as a hair under an animal's skull skin. Using surgical robots, the company tested the technology on mice, rabbits, and monkeys. The company's BCI may collect impulses from cranial nerves that provide movement and sensory capabilities to the head and neck within 30 minutes of surgery and keep track of them.
On September 2021, The award-winning brain-computer interface of NextMind, a fast-growing neurotechnology startup, is providing real-time control in a prototype car shown at IAA Mobility this week in Munich. It's the first time a brain-sensing wearable has been integrated into a car, and it's powered by NextMind's proprietary technology, which allows users to drive the vehicle merely by thinking about it. NextMind's revolutionary technology opens up new possibilities for user interaction and engagement by swiftly converting brain signals from the user's visual cortex into computer commands.
On April 2021, Psyber Inc. purchased a controlling investment in Atai Life Sciences AG, a biotechnology firm that develops psychedelic and non-psychedelic chemicals for various mental health reasons (DTx). With the help and assistance of a Brain Computer Interface, Atai Life Sciences will be able to develop digital remedies for mental diseases. EEG-based BCIs analyze electrical activity in the brain to determine emotional, behavioral, and mental states. BCI has long been utilized to replace or restore important functions in people suffering from neuromuscular diseases. According to a recent study, EEG-based BCIs can be utilized to cure mental diseases because it allows for the direct decoding of emotional experience from cerebral activity.
Various Products that key market leaders develop
Product
Function
Key players
Stat X-Series mobile EEG
Wireless, easy-to-use, comfortable
EEG Headsets for healthcare professionals.
Advanced Brain Monitoring.
BioNomadix EOG
Measure two channels of Electrooculogram (EOG) data.
BioPac SYstems
AspireSR
Neurostimulator for Vagus Nerve Stimulation (VNS) Therapy system.
Cyberonics
OTBioLab+
EMG Software
OT Bioelettronica
b: The global brain computer interface market size was $1505.06 Mn in 2021 and is expected to reach $5340.38 Mn by 2030 with a CAGR of 15.11% during the forecast period 2021-2030.
b: Brain-computer Interface Market trends suggest a CAGR of 15.11%.
b: Yes. In principle, any brain signal could be used to control a BCI system.
b: The global brain computer interface market size was $1505.06 Mn in 2021 and is expected to reach $5340.38 Mn by 2030 with a CAGR of 15.11%.
b: It is the process of displaying and marketing a firms Brain-computer Interface products in the most effective way feasible.
b: BCI may track brain activity and interpret particular signal properties that convey the elderlys purpose into commands and control any device as an assistive, adaptive, and rehabilitative technology.
b: Yes Elon Musks neurotechnology venture, Neuralink, works on brain-machine interfaces to link humans and computers. Polaris Quantum Biotech, Cercare Medical, Rejoint, and Intelligencia are Neuralinks main competitors.
b: BCI finds its application in Brain Connectivity analysis, Functional brain mapping, Intraoperative Spike Monitoring, Mapping of Epileptic Brain Networks, neuroergonomics, Neurorobotics, Neurostimulation and Whole brain emulation.
b: Brain Implant Technology, Deep brain stimulation (DBS), Microelectrode arrays, EOG (Electrooculography), Cell-culture BCIs, Intra-Operative ECOG, Non-EEG-based human-computer interface is driving the need for skills in neurosurgery, epilepsy surgery, Seizure Localization and procedure-specific training. Nootropics (drugs) have been showing increased concentration and memory potential and potentiate cognitive functioning. Also, the immersion in real-time simulation through human senses is gaining attention in Virtual reality.
b: The global brain computer interface market is expected to grow at a compound annual growth rate (CAGR) of 15.11% from 2021 to 2030 to reach USD 5340.38 million by 2030.
Source :
https://www.sciencedirect.com/science/article/pii/S1386276696800272
https://www.ifpma.org/subtopics/mental-and-neurological-disorders/
https://financesonline.com/virtual-reality-statistics/
https://www.mediapost.com/publications/article/341320/smart-home-technology-hits-69-penetration-in-us.html
https://newsroom.accenture.com/news/global-gaming-industry-value-now-exceeds-300-billion-new-accenture-report-finds.htm
https://www.un.org/en/development/desa/population/publications/pdf/ageing/WorldPopulationAgeing2019-Report.pdf
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3497935/
https://www.parkinson.org/Understanding-Parkinsons/Statistics
https://alzheimersnewstoday.com/alzheimers-disease-statistics/#:~:text=It%20is%20estimated%20that%20there,all%20ages%20have%20Alzheimer's%20disease.
https://www.shrm.org/resourcesandtools/hr-topics/technology/pages/it-workers-will-be-hard-find-keep-2022.aspx
https://www.rand.org/blog/articles/2020/08/brain-computer-interfaces-are-coming-will-we-be-ready.html
1. Introduction 1.1. Study Objective 1.2. Market Definition 1.3. Study Scope 1.3.1. Markets Covered 1.3.2. Geographic Scope 1.3.3. Years Considered 1.3.4. Stakeholders 2. Research Methodology 2.1. Data Procurement 2.2. Paid Database 2.2.1. Secondary Data 2.2.1.1. Key Secondary sources 2.2.2. Primary Data 2.2.2.1 Primary sources 2.2.2.2. Key industry insights 2.2.2.3. Primary interviews with experts 2.2.2.4. Key primary respondent list 2.3. Market Size Estimation 2.4. Bottom-Up and Top-Down Approaches 2.4.1. Bottom-Up Approach 2.4.1.1. Approach for arriving at market size by bottom-up analysis 2.4.2. Top-Down Approach 2.4.2.1. Approach for Capturing Market Size by Top-Down Analysis 2.5. Market Breakdown and Data Triangulation 2.6. Research Methodology 2.7. Risk Assessment 3. Executive Summary 3.1 Brain Computer Interface Market: Post-Covid-19 3.1.1 Actual Scenario 3.1.2 Pessimistic Scenario 3.1.3 Optimistic Scenario 3.1.4 Market Summary 4. Industry Outlook 4.1 Market Snapshot 4.2 Brain Computer Interface Market 4.2.1 market, 2021 – 2030 (USD Million) 4.3 Regional Business Analysis 4.3.1 market, by region, 2021-2030 (USD Million) 4.4 By Component Business Analysis 4.4.1 market, By Component, 2021-2030 (USD Million) 4.5 By Application Business Analysis 4.5.1 market, By Application, 2021-2030 (USD Million) 4.6 Type Business Analysis 4.6.1 market, By Type, 2021-2030 (USD Million) 4.6 End-user Business Analysis 4.6.1 market, By End-user, 2021-2030 (USD Million) 4.7 Value Chain Analysis 4.8 Market Variable Analysis 4.8.1 Market Drivers Analysis 4.8.2 Market Restraints Analysis 4.9 Business Environment Analysis Tool 4.9.1 market PEST analysis 4.9.2 market Porter’s analysis 4.10 Penetration & Growth Prospect Mapping 5. Market Dynamics 5.1. Introduction 5.2. Market Dynamics 5.2.1. Drivers 5.2.2. Restraints 5.2.3. Opportunities 5.2.4. Challenges 5.3. Impact of Covid-19 On Market 5.4. Value Chain Analysis 5.5. Ecosystem 5.6. Patent Analysis 5.7. Trade Analysis 5.8. Tariff Analysis 5.9. Case Study Analysis 5.10. Porter’s Five Forces Analysis 5.10.1 Threat of New Entrants 5.10.2 Threat of Substitutes 5.10.3 Bargaining Power of Buyers 5.10.4 Bargaining Power of Suppliers 5.10.5 Degree of Competition 5.11. End-user Analysis 5.11.1. Trends in End-user (2014-2020) 5.11.2. Trends in End-user (2021-2028) 5.12. Pricing Analysis 5.12.1. Average Price Trend Analysis (By Region, By Country) 6. Competitive & Vendor Landscape 6.1. Company Market Share Analysis 6.2. Manufacturers Manufacturing Sites, Area Served, Component 6.3. Market Competitive Situation and Trends 6.4. Manufacturers Mergers & Acquisitions, Expansion Plans 7. Market: By Component Segment Analysis 7.1. Introduction 7.2. Sales Volume & Revenue Analysis (2021-2030) 7.3. Hardware 7.3.1. Hardware market, 2021-2030 (USD Million) 7.4. Software 7.4.1. Software market, 2021-2030 (USD Million) 8. Market: By Application Segment Analysis 8.1. Introduction 8.2. Sales Volume & Revenue Analysis (2021-2030) 8.3. Healthcare 8.3.1. Healthcare Market, 2021-2030 (USD Million) 8.4. Disabilities Restoration 8.4.1. Disabilities Restoration market, 2021-2030 (USD Million) 8.5. Brain Function Repair 8.5.1. Brain Function Repair market, 2021-2030 (USD Million) 8.6. Smart Home Control 8.6.1. Smart Home Control market, 2021-2030 (USD Million) 8.7. Communication & Control 8.7.1. Communication & Control market, 2021-2030 (USD Million) 8.8. Entertainment & Gaming 8.8.1. Entertainment & Gaming market, 2021-2030 (USD Million) 9. Market: By Type Segment Analysis 9.1. Introduction 9.2. Sales Volume & Revenue Analysis (2021-2030) 9.3. Non-Invasive (wearable) Brain-Computer Interface 9.3.1. Non-Invasive (wearable) Brain-Computer Interface market, 2021-2030 (USD Million) 9.4. Partial Invasive Brain-Computer Interface 9.4.1. Partial Invasive Brain-Computer Interface market, 2021-2030 (USD Million) 9.5. Invasive Brain-Computer Interface 9.5.1. Invasive Brain-Computer Interface market, 2021-2030 (USD Million) 9.6. Others (EEG Based on BCI & MEG as well as MRI) 9.6.1. Others (EEG Based on BCI & MEG as well as MRI) market, 2021-2030 (USD Million) 10. Market: By End-user Segment Analysis 10.1. Introduction 10.2. Sales Volume & Revenue Analysis (2021-2030) 10.3. Manufacturing 10.3.1. Manufacturing market, 2021-2030 (USD Million) 10.4. Military 10.4.1. Military market, 2021-2030 (USD Million) 10.5. Medical 10.5.1. Medical market, 2021-2030 (USD Million) 10.6. Others (Gaming and Communication) 10.6.1. Others (Gaming and Communication) market, 2021-2030 (USD Million) 11. Market: Regional Outlook 11.1 North America 11.1.1. North America market, By Component, 2021-2030 (USD Million) 11.1.2. North America market, By Application, 2021-2030 (USD Million) 11.1.3. North America market, by End-user, 2021-2030 (USD Million) 11.1.4. North America market, by Country, 2021-2030 (USD Million) 11.1.4.1. U.S. 11.1.4.1.1. U.S. market, By Component, 2021-2030 (USD Million) 11.1.4.1.2. U.S. market, By Application, 2021-2030 (USD Million) 11.1.4.1.3. U.S. market, by End-user, 2021-2030 (USD Million) 11.1.4.2. Canada 11.1.4.2.1. Canada market, By Component, 2021-2030 (USD Million) 11.1.4.2.2. Canada market, By Application, 2021-2030 (USD Million) 11.1.4.2.3. Canada market, by End-user, 2021-2030 (USD Million) 11.2. Europe 11.2.1. Europe market, By Component, 2021-2030 (USD Million) 11.2.2. Europe market, By Application, 2021-2030 (USD Million) 11.2.3. Europe market, by End-user, 2021-2030 (USD Million) 11.2.4. Europe market, by country, 2021-2030 (USD Million) 11.2.4.1 U.K. 11.2.4.1.1. U.K. market, By Component, 2021-2030 (USD Million) 11.2.4.1.2. U.K. market, By Application, 2021-2030 (USD Million) 11.2.4.1.3. U.K. market, by End-user, 2021-2030 (USD Million) 11.2.4.2. Germany 11.2.4.2.1. Germany market, By Component, 2021-2030 (USD Million) 11.2.4.2.2. Germany market, By Application, 2021-2030 (USD Million) 11.2.4.2.3. Germany market, by End-user, 2021-2030 (USD Million) 11.2.4.3. France 11.2.4.3.1. France market, By Component, 2021-2030 (USD Million) 11.2.4.3.2. France market, By Application, 2021-2030 (USD Million) 11.2.4.3.3. France market, by End-user, 2021-2030 (USD Million) 11.2.4.4. Rest of Europe 11.2.4.4.1. Rest of Europe market, By Component, 2021-2030 (USD Million) 11.2.4.4.2. Rest of Europe market, By Application, 2021-2030 (USD Million) 11.2.4.4.3. Rest of Europe market, by End-user, 2021-2030 (USD Million) 11.3. Asia Pacific 11.3.1. Asia Pacific market, By Component, 2021-2030 (USD Million) 11.3.2. Asia Pacific market, By Application, 2021-2030 (USD Million) 11.3.3. Asia Pacific market, by End-user, 2021-2030 (USD Million) 11.3.4. Asia Pacific market, by country, 2021-2030 (USD Million) 11.3.4.1. China 11.3.4.1.1. China market, By Component, 2021-2030 (USD Million) 11.3.4.1.2. China market, By Application, 2021-2030 (USD Million) 11.3.4.1.3. China market, by End-user, 2021-2030 (USD Million) 11.3.4.2. India 11.3.4.2.1. India market, By Component, 2021-2030 (USD Million) 11.3.4.2.2. India market, By Application, 2021-2030 (USD Million) 11.3.4.2.3. India market, by End-user, 2021-2030 (USD Million) 11.3.4.3. Japan 11.3.4.3.1. Japan market, By Component, 2021-2030 (USD Million) 11.3.4.3.2. Japan market, By Application, 2021-2030 (USD Million) 11.3.4.3.3. Japan market, by End-user, 2021-2030 (USD Million) 11.3.4.4. South Korea 11.3.4.4.1. South Korea market, By Component, 2021-2030 (USD Million) 11.3.4.4.2. South Korea market, By Application, 2021-2030 (USD Million) 11.3.4.4.3. South Korea market, by End-user, 2021-2030 (USD Million) 11.3.4.5. Rest of ASIA PACIFIC 11.3.4.5.1. Rest of ASIA PACIFIC market, By Component, 2021-2030 (USD Million) 11.3.4.5.2. Rest of ASIA PACIFIC market, By Application, 2021-2030 (USD Million) 11.3.4.5.3. Rest of ASIA PACIFIC market, by End-user, 2021-2030 (USD Million) 11.4. Latin America 11.4.1. Latin America market, By Component, 2021-2030 (USD Million) 11.4.2. Latin America market, By Application, 2021-2030 (USD Million) 11.4.3. Latin America market, by End-user, 2021-2030 (USD Million) 11.4.4. Latin America market, by country, 2021-2030 (USD Million) 11.4.4.1. Brazil 11.4.4.1.1. Brazil market, By Component, 2021-2030 (USD Million) 11.4.4.1.2. Brazil market, By Application, 2021-2030 (USD Million) 11.4.4.1.3. Brazil market, by End-user, 2021-2030 (USD Million) 11.4.4.2. Mexico 11.4.4.2.1. Mexico market, By Component, 2021-2030 (USD Million) 11.4.4.2.2. Mexico market, By Application, 2021-2030 (USD Million) 11.4.4.2.3. Mexico market, by End-user, 2021-2030 (USD Million) 11.4.4.3. Rest of the Latin America 11.4.4.3.1. Rest of the Latin America market, By Component, 2021-2030 (USD Million) 11.4.4.3.2. Rest of the Latin America market, By Application, 2021-2030 (USD Million) 11.4.4.3.3. Rest of the Latin America market, by End-user, 2021-2030 (USD Million) 11.5. MEA 11.5.1. MEA market, By Component, 2021-2030 (USD Million) 11.5.2. MEA market, By Application, 2021-2030 (USD Million) 11.5.3. MEA market, by End-user, 2021-2030 (USD Million) 11.5.4. MEA market, by Region, 2021-2030 (USD Million) 12. Competitive Landscape 12.1 Advanced Brain Monitoring, Inc 12.1.1. Company overview 12.1.2. Financial performance 12.1.3. Component Portfolio Analysis 12.1.4. Business Strategy & Recent Development 12.2. Cadwell Industries, Inc 12.2.1. Company overview 12.2.2. Financial performance 12.2.3. Component Portfolio Analysis 12.2.4. Business Strategy & Recent Development 12.3. Cortech Solutions, Inc 12.3.1. Company overview 12.3.2. Financial performance 12.3.3. Component Portfolio Analysis 12.3.4. Business Strategy & Recent Development 12.4. Emotiv 12.4.1. Company overview 12.4.2. Financial performance 12.4.3. Component Portfolio Analysis 12.4.4. Business Strategy & Recent Development 12.5. G.Tec Medical Engineering Gmbh 12.5.1. Company overview 12.5.2. Financial performance 12.5.3. Component Portfolio Analysis 12.5.4. Business Strategy & Recent Development 12.6. Integra Lifesciences 12.6.1. Company overview 12.6.2. Financial performance 12.6.3. Component Portfolio Analysis 12.6.4. Business Strategy & Recent Development 12.7. Natus Medical Incorporated 12.7.1. Company overview 12.7.2. Financial performance 12.7.3. Component Portfolio Analysis 12.7.4. Business Strategy & Recent Development 12.8. Neurosky. 12.8.1. Company overview 12.8.2. Financial performance 12.8.3. Component Portfolio Analysis 12.8.4. Business Strategy & Recent Development 12.9. Nihon Kohden Corporation 12.9.1. Company overview 12.9.2. Financial performance 12.9.3. Component Portfolio Analysis 12.9.4. Business Strategy & Recent Development 12.10. Openbci 12.10.1. Company overview 12.10.2. Financial performance 12.10.3. Component Portfolio Analysis 12.10.4. Business Strategy & Recent Development List of Tables (57 Tables) TABLE 1. MARKET, By Component, 2021-2030 (USD Million) TABLE 2. MARKET FOR Hardware, BY REGION, 2021-2030 (USD Million) TABLE 3. MARKET FOR Software, BY REGION, 2021-2030 (USD Million) TABLE 4. MARKET, By Application, 2021-2030 (USD Million) TABLE 5. MARKET FOR Healthcare, BY REGION, 2021-2030 (USD Million) TABLE 6. MARKET FOR Disabilities Restoration, BY REGION, 2021-2030 (USD Million) TABLE 7. MARKET FOR Brain Function Repair, BY REGION, 2021-2030 (USD Million) TABLE 8. MARKET FOR Smart Home Control, BY REGION, 2021-2030 (USD Million) TABLE 9. MARKET FOR Communication & Control, BY REGION, 2021-2030 (USD Million) TABLE 10. MARKET FOR Entertainment & Gaming, BY REGION, 2021-2030 (USD Million) TABLE 11. MARKET, BY END-USER, 2021-2030 (USD Million) TABLE 12. MARKET FOR Manufacturing, BY REGION, 2021-2030 (USD Million) TABLE 13. MARKET FOR Military, BY REGION, 2021-2030 (USD Million) TABLE 14. MARKET FOR Medical, BY REGION, 2021-2030 (USD Million) TABLE 15. MARKET FOR Others (Gaming and Communication), BY REGION, 2021-2030 (USD Million) TABLE 16. MARKET, By Type, 2021-2030 (USD Million) TABLE 17. MARKET FOR Non-Invasive (wearable) Brain-Computer Interface, BY REGION, 2021-2030 (USD Million) TABLE 18. MARKET FOR Partial Invasive Brain-Computer Interface, BY REGION, 2021-2030 (USD Million) TABLE 19. MARKET FOR Invasive Brain-Computer Interfac, BY REGION, 2021-2030 (USD Million) TABLE 20. MARKET FOR Others (EEG Based on BCI & MEG as well as MRI), BY REGION, 2021-2030 (USD Million) TABLE 21. MARKET, BY REGION, 2021-2030 (USD Million) TABLE 22. NORTH AMERICA MARKET, BY COUNTRY, 2021-2030 (USD Million) TABLE 23. NORTH AMERICA MARKET, By Component, 2021-2030 (USD Million) TABLE 24. NORTH AMERICA MARKET, By Application, 2021-2030 (USD Million) TABLE 25. NORTH AMERICA MARKET, BY END-USER, 2021-2030 (USD Million) TABLE 26. EUROPE MARKET, BY COUNTRY, 2021-2030 (USD Million) TABLE 27. EUROPE MARKET, By Component, 2021-2030 (USD Million) TABLE 28. EUROPE MARKET, By Application, 2021-2030 (USD Million) TABLE 29. EUROPE MARKET, BY END-USER, 2021-2030 (USD Million) TABLE 30. ASIA-PACIFIC MARKET, BY COUNTRY, 2021-2030 (USD Million) TABLE 31. ASIA-PACIFIC MARKET, By Component, 2021-2030 (USD Million) TABLE 32. ASIA-PACIFIC MARKET, By Application, 2021-2030 (USD Million) TABLE 33. ASIA-PACIFIC MARKET, BY END-USER, 2021-2030 (USD Million) TABLE 34. LAMEA MARKET, BY COUNTRY, 2021-2030 (USD Million) TABLE 35. LAMEA MARKET, By Component, 2021-2030 (USD Million) TABLE 36. LAMEA MARKET, By Type, 2021-2030 (USD Million) TABLE 37. LAMEA MARKET, BY END-USER, 2021-2030 (USD Million) TABLE 38. Advanced Brain Monitoring, Inc: COMPANY SNAPSHOT TABLE 39. Advanced Brain Monitoring, Inc: OPERATING SEGMENTS TABLE 40. Cadwell Industries, Inc: COMPANY SNAPSHOT TABLE 41. Cadwell Industries, Inc: OPERATING SEGMENTS TABLE 42. Cortech Solutions, Inc: COMPANY SNAPSHOT TABLE 43. Cortech Solutions, Inc: OPERATING SEGMENTS TABLE 44. Emotiv: COMPANY SNAPSHOT TABLE 45. Emotiv: OPERATING SEGMENTS TABLE 46. G.Tec Medical Engineering Gmbh: COMPANY SNAPSHOT TABLE 47. G.Tec Medical Engineering Gmbh: OPERATING SEGMENTS TABLE 48. Integra Lifesciences: COMPANY SNAPSHOT TABLE 49. Integra Lifesciences: OPERATING SEGMENTS TABLE 50. Natus Medical Incorporated: COMPANY SNAPSHOT TABLE 51. Natus Medical Incorporated: OPERATING SEGMENTS TABLE 52. Neurosky.: COMPANY SNAPSHOT TABLE 53. Neurosky.: OPERATING SEGMENTS TABLE 54. Nihon Kohden Corporation: COMPANY SNAPSHOT TABLE 55. Nihon Kohden Corporation: OPERATING SEGMENTS TABLE 56. Openbci: COMPANY SNAPSHOT TABLE 57. Openbci: OPERATING SEGMENTS List of Figures (24 Figures) Figure 1 Market: Research Methodology Steps Figure 2 Research Design Figure 3 Breakdown of Primaries: Market Figure 4 Research Methodology: Hypothesis Building Figure 5 Market: Component-Based Estimation Figure 6 Top 10 Companies with Highest No. Of Patent in Last 9 Years Figure 7 No. Of Patents Granted Per Year, 2019–2020 Figure 8 Import Data for Brain Computer Interface, By Country, 2016–2020 (USD Thousand) Figure 9 Export Data for Brain Computer Interface, By Country, 2016–2020 (USD Thousand) Figure 10 Data Triangulation Methodology Figure 11 Market, By Application, 2019 vs. 2025 (USD Million) Figure 12 Market Share, By End-user, 2019 vs. 2025 (USD Million) Figure 13 Market Share, By Component, 2019 vs. 2025 (USD Million) Figure 14 Market Share, By Type, 2019 vs. 2025 (USD Million) Figure 15 Geographical Snapshot of the Market Figure 16 Hardware to Witness Higher CAGR in Market for Component Segment during Forecast Period. Figure 16 Non-Invasive (wearable) Brain-Computer Interface to Witness Higher CAGR in Market for Type Segment during Forecast Period. Figure 17 Medical to Witness Higher CAGR in Market for End-user Segment during Forecast Period. Figure 18 Healthcare to Witness Higher CAGR in the Market for Application Segment during Forecast Period. Figure 20 North America Accounted for the Largest Share of the Market, By Regional Basis, in 2019 Figure 21 Market: Drivers, Restraints, Opportunities, and Challenges Figure 22 North America: Market Snapshot Figure 23 Asia Pacific: Market Snapshot Figure 24 Vendor Dive: Evaluation Overview
1. Introduction
1.1. Study Objective
1.2. Market Definition
1.3. Study Scope
1.3.1. Markets Covered
1.3.2. Geographic Scope
1.3.3. Years Considered
1.3.4. Stakeholders
2. Research Methodology
2.1. Data Procurement
2.2. Paid Database
2.2.1. Secondary Data
2.2.1.1. Key Secondary sources
2.2.2. Primary Data
2.2.2.1 Primary sources
2.2.2.2. Key industry insights
2.2.2.3. Primary interviews with experts
2.2.2.4. Key primary respondent list
2.3. Market Size Estimation
2.4. Bottom-Up and Top-Down Approaches
2.4.1. Bottom-Up Approach
2.4.1.1. Approach for arriving at market size by bottom-up analysis
2.4.2. Top-Down Approach
2.4.2.1. Approach for Capturing Market Size by Top-Down Analysis
2.5. Market Breakdown and Data Triangulation
2.6. Research Methodology
2.7. Risk Assessment
3. Executive Summary
3.1 Brain Computer Interface Market: Post-Covid-19
3.1.1 Actual Scenario
3.1.2 Pessimistic Scenario
3.1.3 Optimistic Scenario
3.1.4 Market Summary
4. Industry Outlook
4.1 Market Snapshot
4.2 Brain Computer Interface Market
4.2.1 market, 2021 – 2030 (USD Million)
4.3 Regional Business Analysis
4.3.1 market, by region, 2021-2030 (USD Million)
4.4 By Component Business Analysis
4.4.1 market, By Component, 2021-2030 (USD Million)
4.5 By Application Business Analysis
4.5.1 market, By Application, 2021-2030 (USD Million)
4.6 Type Business Analysis
4.6.1 market, By Type, 2021-2030 (USD Million)
4.6 End-user Business Analysis
4.6.1 market, By End-user, 2021-2030 (USD Million)
4.7 Value Chain Analysis
4.8 Market Variable Analysis
4.8.1 Market Drivers Analysis
4.8.2 Market Restraints Analysis
4.9 Business Environment Analysis Tool
4.9.1 market PEST analysis
4.9.2 market Porter’s analysis
4.10 Penetration & Growth Prospect Mapping
5. Market Dynamics
5.1. Introduction
5.2. Market Dynamics
5.2.1. Drivers
5.2.2. Restraints
5.2.3. Opportunities
5.2.4. Challenges
5.3. Impact of Covid-19 On Market
5.4. Value Chain Analysis
5.5. Ecosystem
5.6. Patent Analysis
5.7. Trade Analysis
5.8. Tariff Analysis
5.9. Case Study Analysis
5.10. Porter’s Five Forces Analysis
5.10.1 Threat of New Entrants
5.10.2 Threat of Substitutes
5.10.3 Bargaining Power of Buyers
5.10.4 Bargaining Power of Suppliers
5.10.5 Degree of Competition
5.11. End-user Analysis
5.11.1. Trends in End-user (2014-2020)
5.11.2. Trends in End-user (2021-2028)
5.12. Pricing Analysis
5.12.1. Average Price Trend Analysis (By Region, By Country)
6. Competitive & Vendor Landscape
6.1. Company Market Share Analysis
6.2. Manufacturers Manufacturing Sites, Area Served, Component
6.3. Market Competitive Situation and Trends
6.4. Manufacturers Mergers & Acquisitions, Expansion Plans
7. Market: By Component Segment Analysis
7.1. Introduction
7.2. Sales Volume & Revenue Analysis (2021-2030)
7.3. Hardware
7.3.1. Hardware market, 2021-2030 (USD Million)
7.4. Software
7.4.1. Software market, 2021-2030 (USD Million)
8. Market: By Application Segment Analysis
8.1. Introduction
8.2. Sales Volume & Revenue Analysis (2021-2030)
8.3. Healthcare
8.3.1. Healthcare Market, 2021-2030 (USD Million)
8.4. Disabilities Restoration
8.4.1. Disabilities Restoration market, 2021-2030 (USD Million)
8.5. Brain Function Repair
8.5.1. Brain Function Repair market, 2021-2030 (USD Million)
8.6. Smart Home Control
8.6.1. Smart Home Control market, 2021-2030 (USD Million)
8.7. Communication & Control
8.7.1. Communication & Control market, 2021-2030 (USD Million)
8.8. Entertainment & Gaming
8.8.1. Entertainment & Gaming market, 2021-2030 (USD Million)
9. Market: By Type Segment Analysis
9.1. Introduction
9.2. Sales Volume & Revenue Analysis (2021-2030)
9.3. Non-Invasive (wearable) Brain-Computer Interface
9.3.1. Non-Invasive (wearable) Brain-Computer Interface market, 2021-2030 (USD Million)
9.4. Partial Invasive Brain-Computer Interface
9.4.1. Partial Invasive Brain-Computer Interface market, 2021-2030 (USD Million)
9.5. Invasive Brain-Computer Interface
9.5.1. Invasive Brain-Computer Interface market, 2021-2030 (USD Million)
9.6. Others (EEG Based on BCI & MEG as well as MRI)
9.6.1. Others (EEG Based on BCI & MEG as well as MRI) market, 2021-2030 (USD Million)
10. Market: By End-user Segment Analysis
10.1. Introduction
10.2. Sales Volume & Revenue Analysis (2021-2030)
10.3. Manufacturing
10.3.1. Manufacturing market, 2021-2030 (USD Million)
10.4. Military
10.4.1. Military market, 2021-2030 (USD Million)
10.5. Medical
10.5.1. Medical market, 2021-2030 (USD Million)
10.6. Others (Gaming and Communication)
10.6.1. Others (Gaming and Communication) market, 2021-2030 (USD Million)
11. Market: Regional Outlook
11.1 North America
11.1.1. North America market, By Component, 2021-2030 (USD Million)
11.1.2. North America market, By Application, 2021-2030 (USD Million)
11.1.3. North America market, by End-user, 2021-2030 (USD Million)
11.1.4. North America market, by Country, 2021-2030 (USD Million)
11.1.4.1. U.S.
11.1.4.1.1. U.S. market, By Component, 2021-2030 (USD Million)
11.1.4.1.2. U.S. market, By Application, 2021-2030 (USD Million)
11.1.4.1.3. U.S. market, by End-user, 2021-2030 (USD Million)
11.1.4.2. Canada
11.1.4.2.1. Canada market, By Component, 2021-2030 (USD Million)
11.1.4.2.2. Canada market, By Application, 2021-2030 (USD Million)
11.1.4.2.3. Canada market, by End-user, 2021-2030 (USD Million)
11.2. Europe
11.2.1. Europe market, By Component, 2021-2030 (USD Million)
11.2.2. Europe market, By Application, 2021-2030 (USD Million)
11.2.3. Europe market, by End-user, 2021-2030 (USD Million)
11.2.4. Europe market, by country, 2021-2030 (USD Million)
11.2.4.1 U.K.
11.2.4.1.1. U.K. market, By Component, 2021-2030 (USD Million)
11.2.4.1.2. U.K. market, By Application, 2021-2030 (USD Million)
11.2.4.1.3. U.K. market, by End-user, 2021-2030 (USD Million)
11.2.4.2. Germany
11.2.4.2.1. Germany market, By Component, 2021-2030 (USD Million)
11.2.4.2.2. Germany market, By Application, 2021-2030 (USD Million)
11.2.4.2.3. Germany market, by End-user, 2021-2030 (USD Million)
11.2.4.3. France
11.2.4.3.1. France market, By Component, 2021-2030 (USD Million)
11.2.4.3.2. France market, By Application, 2021-2030 (USD Million)
11.2.4.3.3. France market, by End-user, 2021-2030 (USD Million)
11.2.4.4. Rest of Europe
11.2.4.4.1. Rest of Europe market, By Component, 2021-2030 (USD Million)
11.2.4.4.2. Rest of Europe market, By Application, 2021-2030 (USD Million)
11.2.4.4.3. Rest of Europe market, by End-user, 2021-2030 (USD Million)
11.3. Asia Pacific
11.3.1. Asia Pacific market, By Component, 2021-2030 (USD Million)
11.3.2. Asia Pacific market, By Application, 2021-2030 (USD Million)
11.3.3. Asia Pacific market, by End-user, 2021-2030 (USD Million)
11.3.4. Asia Pacific market, by country, 2021-2030 (USD Million)
11.3.4.1. China
11.3.4.1.1. China market, By Component, 2021-2030 (USD Million)
11.3.4.1.2. China market, By Application, 2021-2030 (USD Million)
11.3.4.1.3. China market, by End-user, 2021-2030 (USD Million)
11.3.4.2. India
11.3.4.2.1. India market, By Component, 2021-2030 (USD Million)
11.3.4.2.2. India market, By Application, 2021-2030 (USD Million)
11.3.4.2.3. India market, by End-user, 2021-2030 (USD Million)
11.3.4.3. Japan
11.3.4.3.1. Japan market, By Component, 2021-2030 (USD Million)
11.3.4.3.2. Japan market, By Application, 2021-2030 (USD Million)
11.3.4.3.3. Japan market, by End-user, 2021-2030 (USD Million)
11.3.4.4. South Korea
11.3.4.4.1. South Korea market, By Component, 2021-2030 (USD Million)
11.3.4.4.2. South Korea market, By Application, 2021-2030 (USD Million)
11.3.4.4.3. South Korea market, by End-user, 2021-2030 (USD Million)
11.3.4.5. Rest of ASIA PACIFIC
11.3.4.5.1. Rest of ASIA PACIFIC market, By Component, 2021-2030 (USD Million)
11.3.4.5.2. Rest of ASIA PACIFIC market, By Application, 2021-2030 (USD Million)
11.3.4.5.3. Rest of ASIA PACIFIC market, by End-user, 2021-2030 (USD Million)
11.4. Latin America
11.4.1. Latin America market, By Component, 2021-2030 (USD Million)
11.4.2. Latin America market, By Application, 2021-2030 (USD Million)
11.4.3. Latin America market, by End-user, 2021-2030 (USD Million)
11.4.4. Latin America market, by country, 2021-2030 (USD Million)
11.4.4.1. Brazil
11.4.4.1.1. Brazil market, By Component, 2021-2030 (USD Million)
11.4.4.1.2. Brazil market, By Application, 2021-2030 (USD Million)
11.4.4.1.3. Brazil market, by End-user, 2021-2030 (USD Million)
11.4.4.2. Mexico
11.4.4.2.1. Mexico market, By Component, 2021-2030 (USD Million)
11.4.4.2.2. Mexico market, By Application, 2021-2030 (USD Million)
11.4.4.2.3. Mexico market, by End-user, 2021-2030 (USD Million)
11.4.4.3. Rest of the Latin America
11.4.4.3.1. Rest of the Latin America market, By Component, 2021-2030 (USD Million)
11.4.4.3.2. Rest of the Latin America market, By Application, 2021-2030 (USD Million)
11.4.4.3.3. Rest of the Latin America market, by End-user, 2021-2030 (USD Million)
11.5. MEA
11.5.1. MEA market, By Component, 2021-2030 (USD Million)
11.5.2. MEA market, By Application, 2021-2030 (USD Million)
11.5.3. MEA market, by End-user, 2021-2030 (USD Million)
11.5.4. MEA market, by Region, 2021-2030 (USD Million)
12. Competitive Landscape
12.1 Advanced Brain Monitoring, Inc
12.1.1. Company overview
12.1.2. Financial performance
12.1.3. Component Portfolio Analysis
12.1.4. Business Strategy & Recent Development
12.2. Cadwell Industries, Inc
12.2.1. Company overview
12.2.2. Financial performance
12.2.3. Component Portfolio Analysis
12.2.4. Business Strategy & Recent Development
12.3. Cortech Solutions, Inc
12.3.1. Company overview
12.3.2. Financial performance
12.3.3. Component Portfolio Analysis
12.3.4. Business Strategy & Recent Development
12.4. Emotiv
12.4.1. Company overview
12.4.2. Financial performance
12.4.3. Component Portfolio Analysis
12.4.4. Business Strategy & Recent Development
12.5. G.Tec Medical Engineering Gmbh
12.5.1. Company overview
12.5.2. Financial performance
12.5.3. Component Portfolio Analysis
12.5.4. Business Strategy & Recent Development
12.6. Integra Lifesciences
12.6.1. Company overview
12.6.2. Financial performance
12.6.3. Component Portfolio Analysis
12.6.4. Business Strategy & Recent Development
12.7. Natus Medical Incorporated
12.7.1. Company overview
12.7.2. Financial performance
12.7.3. Component Portfolio Analysis
12.7.4. Business Strategy & Recent Development
12.8. Neurosky.
12.8.1. Company overview
12.8.2. Financial performance
12.8.3. Component Portfolio Analysis
12.8.4. Business Strategy & Recent Development
12.9. Nihon Kohden Corporation
12.9.1. Company overview
12.9.2. Financial performance
12.9.3. Component Portfolio Analysis
12.9.4. Business Strategy & Recent Development
12.10. Openbci
12.10.1. Company overview
12.10.2. Financial performance
12.10.3. Component Portfolio Analysis
12.10.4. Business Strategy & Recent Development
List of Tables (57 Tables)
TABLE 1. MARKET, By Component, 2021-2030 (USD Million)
TABLE 2. MARKET FOR Hardware, BY REGION, 2021-2030 (USD Million)
TABLE 3. MARKET FOR Software, BY REGION, 2021-2030 (USD Million)
TABLE 4. MARKET, By Application, 2021-2030 (USD Million)
TABLE 5. MARKET FOR Healthcare, BY REGION, 2021-2030 (USD Million)
TABLE 6. MARKET FOR Disabilities Restoration, BY REGION, 2021-2030 (USD Million)
TABLE 7. MARKET FOR Brain Function Repair, BY REGION, 2021-2030 (USD Million)
TABLE 8. MARKET FOR Smart Home Control, BY REGION, 2021-2030 (USD Million)
TABLE 9. MARKET FOR Communication & Control, BY REGION, 2021-2030 (USD Million)
TABLE 10. MARKET FOR Entertainment & Gaming, BY REGION, 2021-2030 (USD Million)
TABLE 11. MARKET, BY END-USER, 2021-2030 (USD Million)
TABLE 12. MARKET FOR Manufacturing, BY REGION, 2021-2030 (USD Million)
TABLE 13. MARKET FOR Military, BY REGION, 2021-2030 (USD Million)
TABLE 14. MARKET FOR Medical, BY REGION, 2021-2030 (USD Million)
TABLE 15. MARKET FOR Others (Gaming and Communication), BY REGION, 2021-2030 (USD Million)
TABLE 16. MARKET, By Type, 2021-2030 (USD Million)
TABLE 17. MARKET FOR Non-Invasive (wearable) Brain-Computer Interface, BY REGION, 2021-2030 (USD Million)
TABLE 18. MARKET FOR Partial Invasive Brain-Computer Interface, BY REGION, 2021-2030 (USD Million)
TABLE 19. MARKET FOR Invasive Brain-Computer Interfac, BY REGION, 2021-2030 (USD Million)
TABLE 20. MARKET FOR Others (EEG Based on BCI & MEG as well as MRI), BY REGION, 2021-2030 (USD Million)
TABLE 21. MARKET, BY REGION, 2021-2030 (USD Million)
TABLE 22. NORTH AMERICA MARKET, BY COUNTRY, 2021-2030 (USD Million)
TABLE 23. NORTH AMERICA MARKET, By Component, 2021-2030 (USD Million)
TABLE 24. NORTH AMERICA MARKET, By Application, 2021-2030 (USD Million)
TABLE 25. NORTH AMERICA MARKET, BY END-USER, 2021-2030 (USD Million)
TABLE 26. EUROPE MARKET, BY COUNTRY, 2021-2030 (USD Million)
TABLE 27. EUROPE MARKET, By Component, 2021-2030 (USD Million)
TABLE 28. EUROPE MARKET, By Application, 2021-2030 (USD Million)
TABLE 29. EUROPE MARKET, BY END-USER, 2021-2030 (USD Million)
TABLE 30. ASIA-PACIFIC MARKET, BY COUNTRY, 2021-2030 (USD Million)
TABLE 31. ASIA-PACIFIC MARKET, By Component, 2021-2030 (USD Million)
TABLE 32. ASIA-PACIFIC MARKET, By Application, 2021-2030 (USD Million)
TABLE 33. ASIA-PACIFIC MARKET, BY END-USER, 2021-2030 (USD Million)
TABLE 34. LAMEA MARKET, BY COUNTRY, 2021-2030 (USD Million)
TABLE 35. LAMEA MARKET, By Component, 2021-2030 (USD Million)
TABLE 36. LAMEA MARKET, By Type, 2021-2030 (USD Million)
TABLE 37. LAMEA MARKET, BY END-USER, 2021-2030 (USD Million)
TABLE 38. Advanced Brain Monitoring, Inc: COMPANY SNAPSHOT
TABLE 39. Advanced Brain Monitoring, Inc: OPERATING SEGMENTS
TABLE 40. Cadwell Industries, Inc: COMPANY SNAPSHOT
TABLE 41. Cadwell Industries, Inc: OPERATING SEGMENTS
TABLE 42. Cortech Solutions, Inc: COMPANY SNAPSHOT
TABLE 43. Cortech Solutions, Inc: OPERATING SEGMENTS
TABLE 44. Emotiv: COMPANY SNAPSHOT
TABLE 45. Emotiv: OPERATING SEGMENTS
TABLE 46. G.Tec Medical Engineering Gmbh: COMPANY SNAPSHOT
TABLE 47. G.Tec Medical Engineering Gmbh: OPERATING SEGMENTS
TABLE 48. Integra Lifesciences: COMPANY SNAPSHOT
TABLE 49. Integra Lifesciences: OPERATING SEGMENTS
TABLE 50. Natus Medical Incorporated: COMPANY SNAPSHOT
TABLE 51. Natus Medical Incorporated: OPERATING SEGMENTS
TABLE 52. Neurosky.: COMPANY SNAPSHOT
TABLE 53. Neurosky.: OPERATING SEGMENTS
TABLE 54. Nihon Kohden Corporation: COMPANY SNAPSHOT
TABLE 55. Nihon Kohden Corporation: OPERATING SEGMENTS
TABLE 56. Openbci: COMPANY SNAPSHOT
TABLE 57. Openbci: OPERATING SEGMENTS
List of Figures (24 Figures)
Figure 1 Market: Research Methodology Steps
Figure 2 Research Design
Figure 3 Breakdown of Primaries: Market
Figure 4 Research Methodology: Hypothesis Building
Figure 5 Market: Component-Based Estimation
Figure 6 Top 10 Companies with Highest No. Of Patent in Last 9 Years
Figure 7 No. Of Patents Granted Per Year, 2019–2020
Figure 8 Import Data for Brain Computer Interface, By Country, 2016–2020 (USD Thousand)
Figure 9 Export Data for Brain Computer Interface, By Country, 2016–2020 (USD Thousand)
Figure 10 Data Triangulation Methodology
Figure 11 Market, By Application, 2019 vs. 2025 (USD Million)
Figure 12 Market Share, By End-user, 2019 vs. 2025 (USD Million)
Figure 13 Market Share, By Component, 2019 vs. 2025 (USD Million)
Figure 14 Market Share, By Type, 2019 vs. 2025 (USD Million)
Figure 15 Geographical Snapshot of the Market
Figure 16 Hardware to Witness Higher CAGR in Market for Component Segment during Forecast Period.
Figure 16 Non-Invasive (wearable) Brain-Computer Interface to Witness Higher CAGR in Market for Type Segment during Forecast Period.
Figure 17 Medical to Witness Higher CAGR in Market for End-user Segment during Forecast Period.
Figure 18 Healthcare to Witness Higher CAGR in the Market for Application Segment during Forecast Period.
Figure 20 North America Accounted for the Largest Share of the Market, By Regional Basis, in 2019
Figure 21 Market: Drivers, Restraints, Opportunities, and Challenges
Figure 22 North America: Market Snapshot
Figure 23 Asia Pacific: Market Snapshot
Figure 24 Vendor Dive: Evaluation Overview